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Exploring Rift – A MMORPG

It took me about 6 months to decide to try the newest MMORPG of Rift.  Just so you know, I am a huge fan Guild Wars and love these types of MMORPG’s.  At the time Rift was released I was playing Aion with a core group of friends from our guild, Cold Black Eyes, in Guild Wars.  I wasn’t “in love” with Aion, but it gave me the chance to get some gaming in with my friends.

It was after a couple of my Aion legion buddies started  playing Rift (and telling me how much fun they were having) that I decided to give Rift a try.  Rift has a 4 class system of Warrior, Cleric, Mage & Rogue with specialty cores inside of the class.  So if you choose the Rogue class, you get to  choose between 8 specialties, or souls as they call them in Rift.  The one great thing about the game is that you can change these specialities after reaching level 13, which means you are not stuck playing the entire game as a Ranger.  You can change things up as needed to progress in the game.

My main toon or character I am currently leveling in the game is a Cleric.  I always like to have the ability to have some form of self-healing capabilities without having to rely on potions constantly.  My cleric’s main soul is Justicar, which I choose for the self-healing aspects paired with melee damage.  I then paired Shaman and Sentinel with my Justicar main build so I could have some damage from the distance and extra healing to get me out of a pinch.  So far I have reached level 35 using this build strategy without too much difficulty.

Rift is definitely easier to level your character than Aion; however, Aion’s graphics are better.  In my opinion, what good are pretty graphics if you are struggling to advance in the game.   Compared to Guild Wars, Rift is a true MMORPG so you get to play and interact with other players online any where.  Guild Wars only had the capabilities to interact with a group of more than 8 players in only the towns and outposts.  This is what makes Rift a little more fun.

You catch me in-game on the Greenscale Shard mostly on my cleric, Susananna.  Maybe next week I’ll start to pvp a little more.



What do I think about “BRINK”?

Thursday I picked up Bethesda’s newest game entitled “Brink”. I was hooked from the cut scenes and limited game play I viewed on the TV screen at the local Game Stop store. It looked pretty interesting as a first person shooter and I liked the style that the game allowed a person to move and jump over obstacles. So like everyone else I bought a copy and took it home to really get some game time in before the kids learned or became aware that I bought it.

One Player for Campaign Mode. On line Game Play can go from 2 to 16. You can On-Line Co-Op from 2 to 8 players.

Story Line: Basically the world’s oceans have risen to a point where the land masses are no more. Prior to this tragic world event, a country built a large city in the ocean called “The Ark” and for a while it was capable of maintaining life. Now the area is run down and falling apart, to make matters worse there is a growing collection or heavily armed resistance fighters that are trying to destroy the Ark and seek the possibility of leaving the city in search of possible dry land. You have a choice to either play as a member of the resistance group or as the security forces ordered to maintain law and order in the chaos of a really bad situation.

Game: There are 8 different maps in campaign mode. Each map has at least 3 to 4 additional sub-missions one has to complete in order to move to the next mission. You can switch back and forth between playing as a resistance fighter or a military security officer. It just depends on you. Characters can be adjusted with specific emphasis on custom facial expressions, body type, scars, camo face paint, uniform, head-gear, etc. Weapons can also be customized depending on what you want and what type primary and secondary weapon you prefer.

Weapons: You start off with the basic automatic rifles and pistols with no frills. In order to obtain weapon rail systems, scopes, extended magazines, grenade launchers, etc. You have to complete specific game challenges in the “Challenge Section”. There are four challenges that focus on different skill sets for the player. Like for instance, one challenge you are required to protect and defend a checkpoint from several waves of enemy soldiers at different locations and different amount of personnel. You are playing as a combat engineer and must repair any damaged equipment while fighting off the enemy soldiers who are sent to destroy or capture the checkpoint. If you win within a certain period of time you get various scope mounts which can be added to your primary and secondary weapons for campaign mode.

Class Types: You can either be a Soldier, Combat Medic, Operative,  and Combat Engineer. As a Soldier you can carry additional ammunition and hand out ammunition to your fellow team members. You also can carry High Explosive charges. As a Combat Medic, you will maintain the health of your fellow team members and can hand out injection kits for your Soldiers if they are wounded. As an operative you can take the uniform of your enemy and attempt to infiltrate into a location to gain vital information. Combat Engineer can place land mines in possible foot paths of your enemy, repair damage equipment, and build auto-tracking machine gun turrets. As you progress your experience points will increase which will allow you to purchase additional skills.

Game Play: This game is built for the person who likes to “run and gun” through maps. You need to work as a collective fire team in order to maintain a better movement through the various maps. Hanging back in order to perform rear security will most likely leave you exposed and get out flanked by several more heavily armed individuals. I found myself getting frustrated with running at the edge of the battlefield only to get mowed down in an ambush or multi enemies appearing out from well fortified positions. Stay in the middle and let the other guys become cannon fodder. If you want to ramp up really quick then play as a medic. Saving your team mates lives will give you some serious XP.Moving with at least 2 medics, an engineer, and a few Soldiers will give you an edge. The computer AI during game play will change from difficult to plain obvious no clue. Some enemy Soldiers will move directly in the line of fire while others will race around your exposed flanks and roll up behind you. There are numerous routes you can take for most of the maps. The graphics are decent and the game is rated “Teen” so there is not much signs of blood. No graphic headshots, or anything like that. So if you are looking for destruction and death then this is not the game you would want to purchase. It is a pretty fun game to play so long as you don’t mind moving from one position to the other. This is not one of those type games where you can camp all day and just wait it out with a sniper rifle and make shot after shot with no worries. The game will move further into the map as certain objectives are completed.

Is it worth $60.00 plus dollars? Answer is, “Yes and No”.

Yes I like the game, it’s very cool as far as the customization mode. The No part can be attributed to I personally think that they should have added several more maps and not place the challenge mode to pick up the additional weapons pieces. It should have allowed the player to purchase weapon upgrades through experience points or as one leveled up a new bracket of equipment could become available. I would say hold off on making it a now purchase and wait a few weeks and buy a used copy. There might be some up-coming downloadable content in the near future. More to follow.